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Paidea in Ludus: The Aesthetic and Technical Experience in Computer Game Play
31.01.2012
11:45h
Place: Medialab-Prado · Plaza de las Letras, C/ Alameda, 15 Madrid
Paper by
Dominic Arsenault
(Universidad de Montreal) within the framework of the
6th International Conference on the Philosophy of Computer Games
from 29 to 31 January, 2012.
Other articles
6th International Conference on the Philosophy of Computer Games
Passive and Active Fictions: The Nature of Imaginative Engagement
The gamer inside
Workshop: Gaming to Understand: The Gender Experience in Video Games
Can Video Games Be(Come) Art? Modalities of Control and Distributions of Sensible Experience in Gameplay
In Game: From Immersion to Incorporation
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