Interactivos? is a research and production platform for the creative and educational uses of technology. Its main goal is to expand on the use of electronic and software tools for artists, designers and educators, thus contributing to the development of local communities of cultural producers in this field.
Interactivos? events are a hybrid between a production workshop, a seminar and a showcase. A space for reflection, research, and collaborative work is created, in which proposals selected by an international open call are developed, completed and displayed. The process is open to the public from beginning to end.
Watch the video: What is Interactivos?
>> Now: I?'15: Material Cultures in the Digital Age (December 2 to 16, 2015)
>> In the past: Interactivos?14: Rethinking collective behavior and action | Interactivos?'13 Tools for a read-write world | i?’12 Ljubljana: Obsolete Technologies of the Future | i?'12 Dublin: Hack the City. Current and Future Needs | i?'10: Neighborhood Science | i?'09 Lima: Magic and Technology | i?'09: Garage Science | i?'08 Mexico: Technologies of Laughter | i?'08@Eyebeam: Better than the Real Thing | i?'08 Madrid: Vision Play | i?'07: Magic and Technology | i?'06 |
>> Other Interactivos?: I? 15 Murcia: Futures at play | I?'14 Birmingham: Responsive and Immersive Technologies of the Future | i?'12 Nuvem. Autonomics: Rural Science | i?'10 Belo Horizonte: High End Low Tech | i?'10 LABoral: Process as Paradigm | i?'09 Arteleku: Mixed episodes in Hybrid Bases |
This seminar combines talks by guest speakers with presentations of the 5 projects due to be addressed during the collaborative prototype workshop. "Interactivos?'15: Material Culture in the Digital Era" is part of the Objects in Common project running in partnership with Constant vzw. "Interactivos?’15" aims to join together questions, disciplines and perspectives on the manufacture of everyday objects through the workshop and this seminar, making these objects accessible and adaptable to other realities and taking them beyond the initial prototype stage.